Im US-Forum findet sich ein Interessanter Beitrag von Dom12 welcher den Schadensunterschied zwischen Stärke- und Präzisionshaltung analysiert.
At this point in testing, it's looking like the difference between S:S and S:P is much smaller than I think most of us assumed. Obviously, in situations where the QS slow is beneficial, S:S is still good for that. But for group play, the damage difference between S:S and S:P looks pretty small, especially when the power & threat issues are considered...